Bop It - PS5
Time Scale: 3 Months
Solo Project
Languages: C++
Software: Visual Studio using PlayStation 5 Dev kits/SDKs
University Project​
Recreation of a Bop It style game.
Contributions:
- Sole Programmer
- Created a Bop It Style game as part of a University project.
- Uses a state machine to transition between the different input states, had to explore more traditional procedural programming, as well as the usual OOP and event driven paradigms.
- Is also compatible with the PlayStation Access controller.
- Also had a chance to briefly explore profiling in this project.