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Bop It - PS5

Time Scale: 3 Months
Solo Project
Languages: C++
Software: Visual Studio using PlayStation 5 Dev kits/SDKs
University Project​

Recreation of a Bop It style game.
Contributions:

  • Sole Programmer
  • Created a Bop It Style game as part of a University project.
  • Uses a state machine to transition between the different input states, had to explore more traditional procedural programming, as well as the usual OOP and event driven paradigms.
  • Is also compatible with the PlayStation Access controller.
  • Also had a chance to briefly explore profiling in this project.