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Anxiety Antics

Time Scale: 2 ½ Months
Solo Project
Languages: GDScript
Software: Godot
​Personal Project​

Created for “Safe in our World” Game Jam (2024)
Contributions:

  • Sole Programmer
  • Created all the art and animations.
  • Messaging game: Use of a Drag and drop mechanic, input validation where the draggable objects would randomly generate after a timer ran out.
  • Hit thoughts: Procedurally generate thoughts objects, which would be hit away after user input.
  • Appointment: Inputting generated combinations and validating the users inputs as well as a Rhythm inspired game.
  • Driving: A frogger style mini game.
  • Spiral/Whirlpool: The player sprite is being pulled into the centre of the whirlpool and the user attempts to swim out.
  • Shop: Has a depth-first search algorithm to generate the maze each time, with the addition of collectables and the use of Godot’s lighting system, as well as Eyes that follow the player.
  • Waitressing: E to interact, Tables transfer through different states (empty, occupied, eating, dirty). The customers are able to select empty tables or else they will wait and become angry.